Independent field guide · Site status: pre-release
STAR WARS Zero Company, without the guesswork.
A compact, source-led guide to the tactical systems you will use first: Action Points, Advantage, injuries, squad roles, and the work waiting at the Den.
Choose an owner
Two briefings. One job each.
The game is not public yet, so this first edition stays narrow: confirmed systems, fast orientation, and no invented launch meta.
Plan a turn before you spend it.
Learn the three-AP action economy, shared Advantage, Overwatch, cover, Rally, Injuries and permanent-loss risk.
Role comparison · 7 minPick a job, not a tier label.
Compare the eight standard Specializations by battlefield responsibility, range and team contribution.
The campaign loop
The battlefield is only half the operation.
EA describes a repeating rhythm of Tactical Missions, Operations and company management. Each completed Tactical Mission advances the campaign to the next Cycle, so field decisions and Den decisions share the same clock.
- Read the HoloTableChoose among Tactical Missions and non-combat Operations available in the current Cycle.
- Deploy the right fourBalance combat roles, availability, Injuries and the Bonds you want to build.
- Bring back more than lootEarn Intel, Credits, Focus Points, Influence, Utilities and Weapon Mods.
- Repair the companyTreat Injuries, recruit, adjust loadouts, improve facilities and spend progression resources.
Official footage
See the systems in motion.
This is EA Star Wars’ official gameplay trailer. It is embedded as first-party context, not treated as proof of an unrevealed final-build strategy.
Fast answers
Before you deploy
Is STAR WARS Zero Company multiplayer or co-op?
No. EA’s support guide identifies Zero Company as a single-player game and explicitly says it has no online competitive multiplayer, online co-op, local or split-screen co-op, or other online social features.
When does Zero Company release?
EA and Steam list August 27, 2026 for PC, PlayStation 5 and Xbox Series X|S. This page was reviewed one day before that date, so the live store is the final authority for local unlock timing.
Does the game have permanent death?
Yes on standard difficulty: EA says a Downed Operator receives an Injury, can be Rallied, and dies permanently after accumulating three Injuries. Hawks is handled differently in story missions: the official Q&A says Hawks’ death causes mission failure and a restart.
Is this an official EA or Lucasfilm site?
No. Zero Company Help is an independent, unofficial editorial guide. Official images remain credited, and links point back to the original first-party sources.